
- SID MEIERS CIVILIZATION BEYOND EARTH MODDING TOOLS 1080P
- SID MEIERS CIVILIZATION BEYOND EARTH MODDING TOOLS FULL
Now as we’ve already said, the benchmark tool is basically a ‘worst case’ scenario, thus a GTX680 is enough for enjoying the game. By lowering our AA value to 2xMSAA, we managed to gain 5 more frames.
SID MEIERS CIVILIZATION BEYOND EARTH MODDING TOOLS 1080P
Regarding its GPU requirements, a GTX680 was unable to run the benchmark tool with constant 60fps at Ultra settings and with 8xMSAA in 1080p (average framerate was 50fps).

Oh, and in case you’re wondering then no Hyper Threading does not provide any additional gains at all in this title. Surprisingly enough, our simulated dual-core system was able to run the benchmark with an average of 91fps, meaning that those with weaker systems will be able to enjoy this new strategy title. Our simulated quadcore system pushed 127fps, while our simulated tricore system pushed 113fps. The benchmark tool of Civilization: Beyond Earth ran with an average of 138fps on our hexacore CPU. In order to avoid any possible GPU limitation, we lowered our resolution to 1024×768 (while keeping all graphical settings at Ultra). Do note that this benchmark is basically a stress test, meaning that the actual game runs way better. Moreover, Firaxis has included a built-in benchmark tool via which we could easily test the game. In DX11 mode, the game falls back to AFR mode, and thanks to NVIDIA’s optimizations, we noticed an incredible 98% usage on both of our GPU cores.Īs we’ve already said, Civilization: Beyond Earth scales amazingly well on multiple CPU cores. In order to find out whether Borderlands: The Pre-Sequel takes advantage of more than two CPU cores, we simulated a dual-core, a tri-core and a quad-core system. Yesterday, we informed you about the game’s SFR support via its Mantle path. NVIDIA has already included an SLI profile for this title that works amazingly well.

SID MEIERS CIVILIZATION BEYOND EARTH MODDING TOOLS FULL
Well, we are happy to report that Civilization: Beyond Earth performs incredibly well, scales wonderfully on multiple CPU cores, takes full advantage of SLI technology (despite the fact that it’s an AMD-powered game), comes with Mantle support for those owning AMD’s graphics cards, and can run with constant 60fps even on dual-core systems.Īs always, we used an Intel i7 4930K with 8GB RAM, NVIDIA’s GTX690, Windows 8.1 64-bit and the latest version of the GeForce drivers. Given its PC-only nature, most would expect Civilization: Beyond Earth to be properly optimized for our platform. Sid Meier’s Civilization: Beyond Earth has just been released and it’s time to see how this new turn-based strategy performs on the PC.
