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Put name as timer ao oni
Put name as timer ao oni













put name as timer ao oni put name as timer ao oni

You could use a dupe sensor instead of a weight plate, but I prefer the latter, since it can be placed under a door and access permissions can be set for only ranchers, to prevent the system prematurely deactivating through other dupes.įinally, some people were wondering what to do with all the space in a stable (96 tiles is a lot after all.), so here are two possible uses for a hatch stable:ġ. Add a NOT gate and there you have it: the incubator will only activate once a day and only if the stable has less than 8 critters, which prevents unnecessary power wastage. it will activate if above 7 critters and deactivate if at 7 or lower). Set the critter sensor to activate at 7 (i.e. Let's say you want to maintain a stable population of 8 critters (the norm for max size stables). The system will still activate once a day, but now with the added requirement of the critter sensor (which is ideally placed in the stable relevant to the egg you are incubating). You can go even more advanced and include an AND gate for the incubator, with the second input being a critter sensor through a NOT gate (see picture): Left memory toggle activates, resetting right memory toggle. Too short, and the system will reset before the dupe reaches the motion sensor too long, and the system will remain active for an unnecessary time after the dupe leaves the room.ĭupe leaves the room, stepping on the weight plate. The value for the filter gate should be appropriately chosen. The buffer gate should always be set to a value higher than the filter gate (in my example 6 seconds and 5 seconds respectively). So long as the dupe is hugging the incubator, the motion sensor registers a positive signal and resets the left memory toggle (i.e. Since we don't want the incubator turning off during mid-lullaby, this is where the motion sensor plays it's important role. Basically, the buffer gate is necessary to keep the signal active, even after the dupe has stepped off the weight plate, and the filter gate is there to delay the signal from activating the left memory toggle, which - when active - will reset the right memory toggle, turning the incubator off. This step is where you can fiddle with the timing of the buffer/filter gates. Clock set to activate at 0% (cycle start) for a duration of 1% (duration can be even lower, it just needs to activate once per cycle, thanks to the memory toggle)Ĭlock activates, incubator is turned on Dupe enters the room, stepping on the weight plate Weight plate set to activate if above 25kg (dupes weigh 30kg). The lullaby effect sticks around even if the incubator is turned off after the lullaby. For those who don't know, incubators allow your ranchers to lullaby to eggs (hug animation), increasing the rate at which they hatch. The following is a simply way to automate your incubators. Tips and suggestions from veteran players also welcome! This post is for u/ThePiratePup and any other beginners, who would like to optimise their ranching.















Put name as timer ao oni